Flangelicious – A super-dooper flanger (Now in 2 versions!)

Posted by & filed under BBDs+Delays, Flanger, Projects, Stompbox stuff.

Flangers are generally regarded as one of the most complicated pedals to build. A typical design has tons of chips and lots of circuit elements. Flangelicious isn’t like that. By using a microprocessor to generate an LFO-modulated clock signal directly, we can get rid of a lot of the non-signal path stuff and add features whilst we’re about it. This gives us a much cleaner, simpler design for a flanger with a genuine fully-analog signal path. In fact, it can all be done with… Read more »

Noise Reduction with Companders

Posted by & filed under BBDs+Delays, Chorus, Flanger, Projects, Stompbox stuff.

What’s a “compander”? It’s a simple way to make your circuit quieter! So how does it work? Let’s say we’ve got a fairly noisy effect, like a BBD. The basic idea is that you make quiet signals louder before you put them through the effect, and then you make them quiet again after the effect, and thereby make the noise quieter too. And that’s the clever bit! “Compander” is a compound of “Compressor” and “Expander”, since those are the two… Read more »

Investigations into what a BBD Chorus unit *really* does

Posted by & filed under BBDs+Delays, Chorus, Flanger, Stompbox stuff, Synth DIY.

I’ve been curious about Chorus for a while, since I’ve been working on and off with chorus design myself. There were a few things I didn’t understand, like what the relationshp is between the modulation LFO’s waveshape and the frequency modulation of signals going through the chorus. You’d think that if you use a sinewave to modulate the BBD clock, you’d get a sinewave modulation of frequency, right? Wrong! So what do you get? At this point, I realised that… Read more »